blob: f03025ba84db8952015f3f53a6fcf2669d2f44a4 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<bgra8unorm, write>;
fn textureStore_e0b666() {
textureStore(arg_0, 1i, vec4<f32>(1.0f));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_e0b666();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_e0b666();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_e0b666();
}