commit | f1f6e6fbea4e0fb0744f9300d6e1fbe25a595e1d | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Thu Dec 01 10:38:51 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Dec 01 10:38:51 2022 +0000 |
tree | 893f172a7140cbea969cb2aeefe9806f20e2f925 | |
parent | 5f8b9d28bc83b1dc3dcbbcedd1e3dc8c28f47dab [diff] |
tint: merge const eval shift left definitions No need to define separate entries for concrete and abstract input. Bug: tint:1581 Change-Id: I7a855d789b87b3856d5433684afec4e8bb59baf6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112440 Commit-Queue: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.