blob: 6d6d7a8f6c2c26f101a94c530a4d87fce65f52d5 [file] [log] [blame]
void frexp_e061dd() {
int arg_1 = 0;
float tint_tmp;
float tint_tmp_1 = frexp(1.0f, tint_tmp);
arg_1 = int(tint_tmp);
float res = tint_tmp_1;
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
frexp_e061dd();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
frexp_e061dd();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
frexp_e061dd();
return;
}