| #include <metal_stdlib> |
| |
| using namespace metal; |
| float tint_workgroupUniformLoad(threadgroup float* const p) { |
| threadgroup_barrier(mem_flags::mem_threadgroup); |
| float const result = *(p); |
| threadgroup_barrier(mem_flags::mem_threadgroup); |
| return result; |
| } |
| |
| void workgroupUniformLoad_7a857c(threadgroup float* const tint_symbol, device float* const tint_symbol_1) { |
| float res = tint_workgroupUniformLoad(tint_symbol); |
| *(tint_symbol_1) = res; |
| } |
| |
| void compute_main_inner(uint local_invocation_index, threadgroup float* const tint_symbol_2, device float* const tint_symbol_3) { |
| { |
| *(tint_symbol_2) = 0.0f; |
| } |
| threadgroup_barrier(mem_flags::mem_threadgroup); |
| workgroupUniformLoad_7a857c(tint_symbol_2, tint_symbol_3); |
| } |
| |
| kernel void compute_main(device float* tint_symbol_5 [[buffer(0)]], uint local_invocation_index [[thread_index_in_threadgroup]]) { |
| threadgroup float tint_symbol_4; |
| compute_main_inner(local_invocation_index, &(tint_symbol_4), tint_symbol_5); |
| return; |
| } |
| |