commit | f2964de9a78dedc36b0a525d542c0d7e90b3b066 | [log] [tgz] |
---|---|---|
author | Brandon Jones <bajones@chromium.org> | Thu Feb 13 14:04:31 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Feb 13 14:04:31 2025 -0800 |
tree | a155badee591759d7668308a00163f55e1d41f97 | |
parent | 730955418a4b71b6c43c1e5038db22a4caff8fac [diff] |
Loosen Viewport validation requirements Updates Dawn to match the new viewport validation introduced in https://github.com/gpuweb/gpuweb/pull/5025. Bug: 390162929 Change-Id: I149d601a2e11a9ce50629a4e00b53d51042a8713 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/219974 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Brandon Jones <bajones@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.