commit | f2b8d2b1abd29cd9c345b4731698295f738575f7 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Dec 06 18:29:08 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Dec 06 18:29:08 2022 +0000 |
tree | 9597b19686b1ffda8b0aec2bfaaa97c36d50556d | |
parent | d933470b2060b349785b265119c01d269681e6b6 [diff] |
tools: Parallelize ./tools/format 10x speed improvement on my 3990x machine Change-Id: Ie4b2377719e9a25860ec05bb7649aa652d26ccf0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/113022 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.