| commit | 136e20d2d67f63372a1fd4d0eabcfc8af88be981 | [log] [tgz] |
|---|---|---|
| author | mridulgoyal <mridulgoyal@google.com> | Tue Nov 18 05:09:25 2025 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Nov 18 05:09:25 2025 -0800 |
| tree | c828a5330b8ad8b5da0711d3184c44c8a74e3ed4 | |
| parent | 3db1578c22f3c5a3b7ffdc4e35632e2c1e53dda4 [diff] |
Kotlin: Annotate methods that throw exceptions with @Throws BUG: b/459358161 Change-Id: Ide997c1e265a26e15042825a67498fb5fe27dc1e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/273956 Reviewed-by: Jim Blackler <jimblackler@google.com> Commit-Queue: Mridul Goyal <mridulgoyal@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.