blob: b782e1e3d86ea6c0f3a214d951bec48e2b4979d3 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_2d_array<i32>;
fn textureNumLevels_d004a9() {
var res : i32 = textureNumLevels(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureNumLevels_d004a9();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumLevels_d004a9();
}
[[stage(compute)]]
fn compute_main() {
textureNumLevels_d004a9();
}