blob: 2a84d711964c068f1bc54d71e06abd6bd2cb43bf [file] [log] [blame]
void transpose_2585cd() {
float3x4 res = transpose(float4x3(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
}
struct tint_symbol {
float4 value : SV_Position;
};
tint_symbol vertex_main() {
transpose_2585cd();
const tint_symbol tint_symbol_1 = {float4(0.0f, 0.0f, 0.0f, 0.0f)};
return tint_symbol_1;
}
void fragment_main() {
transpose_2585cd();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
transpose_2585cd();
return;
}