commit | e6e54e2e6967b1bab2799411faba62629f58b65f | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Tue Jun 25 19:00:26 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 25 19:00:26 2024 +0000 |
tree | 0d0e24bf4ad9c5dc05c2e33c41b08abd80c217f3 | |
parent | 5814a93ec9f6fcf373434286334d7d5a1c713625 [diff] |
third_party/CMakeLists.txt: Better check for an Abseil library. libabsl isn't always a target from Abseil, use a more common one instead like absl::strings. Fixed: 348970857 Change-Id: Iaab5b408b0142a2e0c1674aefe2b1e361d639baf Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/195695 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Loko Kung <lokokung@google.com> Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.