#version 310 es | |
precision mediump float; | |
shared int arg_0; | |
void atomicAnd_45a819() { | |
int res = atomicAnd(arg_0, 1); | |
} | |
struct tint_symbol_1 { | |
uint local_invocation_index; | |
}; | |
void compute_main_inner(uint local_invocation_index) { | |
{ | |
atomicExchange(arg_0, 0); | |
} | |
memoryBarrierShared(); | |
atomicAnd_45a819(); | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void compute_main(tint_symbol_1 tint_symbol) { | |
compute_main_inner(tint_symbol.local_invocation_index); | |
return; | |
} | |
void main() { | |
tint_symbol_1 inputs; | |
inputs.local_invocation_index = uint(gl_LocalInvocationIndex); | |
compute_main(inputs); | |
} | |