#version 310 es | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void unused_entry_point() { | |
return; | |
} | |
uint tint_ftou(float v) { | |
return ((v < 4294967040.0f) ? ((v < 0.0f) ? 0u : uint(v)) : 4294967295u); | |
} | |
float t = 0.0f; | |
float m() { | |
t = 1.0f; | |
return float(t); | |
} | |
void f() { | |
float tint_symbol = m(); | |
uint v = tint_ftou(tint_symbol); | |
} | |