[spirv-reader] Add transform to handle shader IO Move module-scope output variables to the private address space, wrap entry points that use them, and then copy their values to the return value of the wrapper function. Replace module-scope input variables with function parameters and pass them down the call stack from the entry point. Modify the type of sample_mask builtins to a scalar u32. Bug: 42250952 Change-Id: I01c958803ec4f88c1f2dbb21fdf2206501145176 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/169223 Reviewed-by: Ben Clayton <bclayton@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.