commit | f35bd1bae613c97b4d93c19dd23a7009cd10e5fb | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Thu May 09 15:15:24 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 09 15:15:24 2024 +0000 |
tree | 55f5ab2a8fbd6d456a623cc79550bb3565c0a400 | |
parent | a5ded402136cc3e734bcf5692c3534f7aa2e5afd [diff] |
[spirv-reader] Add transform to handle shader IO Move module-scope output variables to the private address space, wrap entry points that use them, and then copy their values to the return value of the wrapper function. Replace module-scope input variables with function parameters and pass them down the call stack from the entry point. Modify the type of sample_mask builtins to a scalar u32. Bug: 42250952 Change-Id: I01c958803ec4f88c1f2dbb21fdf2206501145176 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/169223 Reviewed-by: Ben Clayton <bclayton@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.