Sign in
dawn
/
dawn
/
f35c7190540806030ce564db1cde3b84a3c8e7be
/
.
/
test
/
tint
/
builtins
/
gen
/
var
/
textureSample
/
3b50bd.wgsl.expected.dxc.hlsl
blob: 29a54eaca88618b487ae3ca3129729820e93e0e6 [
file
] [
log
] [
blame
]
Texture3D
<float4>
arg_0
:
register
(
t0
,
space1
);
SamplerState
arg_1
:
register
(
s1
,
space1
);
void
textureSample_3b50bd
()
{
float3 arg_2
=
(
0.0f
).
xxx
;
float4 res
=
arg_0
.
Sample
(
arg_1
,
arg_2
);
}
void
fragment_main
()
{
textureSample_3b50bd
();
return
;
}