blob: 9b255e2081f80f36b434ca325ba216299a549207 [file] [log] [blame]
SKIP: FAILED
#version 310 es
struct g {
uvec3 a;
};
struct h {
uint a;
};
layout(binding = 0, std140)
uniform tint_symbol_2_1_ubo {
g tint_symbol_1;
} v;
layout(binding = 1, std430)
buffer tint_symbol_4_1_ssbo {
h tint_symbol_3;
} v_1;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
uint l = dot(v.tint_symbol_1.a, v.tint_symbol_1.a);
v_1.tint_symbol_3.a = v.tint_symbol_1.a.x;
}
error: Error parsing GLSL shader:
ERROR: 0:22: 'dot' : no matching overloaded function found
ERROR: 0:22: '=' : cannot convert from ' const float' to ' temp highp uint'
ERROR: 0:22: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
tint executable returned error: exit status 1