blob: f5193a1c595c4ca92ba9b42df61d64584142e24f [file] [log] [blame]
struct vs_main_outputs {
float4 tint_symbol : SV_Position;
};
struct vs_main_inputs {
uint in_vertex_index : SV_VertexID;
};
float4 vs_main_inner(uint in_vertex_index) {
float4 v[3] = {float4(0.0f, 0.0f, 0.0f, 1.0f), float4(0.0f, 1.0f, 0.0f, 1.0f), float4(1.0f, 1.0f, 0.0f, 1.0f)};
return v[in_vertex_index];
}
vs_main_outputs vs_main(vs_main_inputs inputs) {
vs_main_outputs v_1 = {vs_main_inner(inputs.in_vertex_index)};
return v_1;
}