#version 310 es | |
shared int arg_0; | |
void compute_main_inner(uint tint_local_index) { | |
if ((tint_local_index == 0u)) { | |
atomicExchange(arg_0, 0); | |
} | |
barrier(); | |
int res = atomicAdd(arg_0, -(-1)); | |
} | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
void main() { | |
compute_main_inner(gl_LocalInvocationIndex); | |
} |