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f3e7db0c4ed2fe144a7f682e029f48e1c9ccf3ca
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test
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tint
/
bug
/
tint
/
349291130.wgsl.expected.dxc.hlsl
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Texture2D
<float4>
tint_symbol
:
register
(
t0
);
[
numthreads
(
6
,
1
,
1
)]
void
e
()
{
{
{
uint3 tint_tmp
;
tint_symbol
.
GetDimensions
(
0
,
tint_tmp
.
x
,
tint_tmp
.
y
,
tint_tmp
.
z
);
uint
level
=
tint_tmp
.
z
;
for
(;
(
level
>
0u
);
)
{
}
}
}
return
;
}