blob: 57540cb6644cfc176ff2a5ad0c0ed849efe5ad39 [file] [log] [blame]
Texture2D<float4> tint_symbol : register(t0);
[numthreads(6, 1, 1)]
void e() {
{
{
uint3 tint_tmp;
tint_symbol.GetDimensions(0, tint_tmp.x, tint_tmp.y, tint_tmp.z);
uint level = tint_tmp.z;
for(; (level > 0u); ) {
}
}
}
return;
}