blob: f92698099e730c072db6a8c63c8c0a7df9dd60ff [file] [log] [blame]
SKIP: FAILED
#version 310 es
struct modf_result_vec2_f32 {
vec2 fract;
vec2 whole;
};
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
vec2 tint_symbol_1 = vec2(1.25f, 3.75f);
modf_result_vec2_f32 res = modf(tint_symbol_1);
vec2 tint_symbol_2 = res.fract;
vec2 whole = res.whole;
}
error: Error parsing GLSL shader:
ERROR: 0:12: 'modf' : no matching overloaded function found
ERROR: 0:12: '=' : cannot convert from ' const float' to ' temp structure{ global highp 2-component vector of float fract, global highp 2-component vector of float whole}'
ERROR: 0:12: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
tint executable returned error: exit status 1