commit | f421009b0c571c6fbe71700b5c5c35ad50421263 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Mon Jan 06 16:43:53 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Jan 06 16:43:53 2025 -0800 |
tree | d49d70b42498645f0e9db34b99da9c3145e33828 | |
parent | 9218c84ecbb4aa70bb542e7706a08d1033a8ebd0 [diff] |
D3D12: Re-enable GPU_BASED_VALIDATION_INCOMPATIBLE_RESOURCE_STATE The warning `GPU_BASED_VALIDATION_INCOMPATIBLE_RESOURCE_STATE` can be enabled now as the related bug in D3D12 debug layer has been fixed in the latest Windows SDK. Bug: 42241668 Change-Id: I80252fd3c4faaa8b87132a5024424c69ff8688d2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/220614 Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Loko Kung <lokokung@google.com> Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.