| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| // MetalBackend.cpp: contains the definition of symbols exported by MetalBackend.h so that they |
| // can be compiled twice: once export (shared library), once not exported (static library) |
| |
| #include "dawn_native/MetalBackend.h" |
| |
| #include "dawn_native/Texture.h" |
| #include "dawn_native/metal/DeviceMTL.h" |
| |
| namespace dawn_native { namespace metal { |
| |
| id<MTLDevice> GetMetalDevice(WGPUDevice cDevice) { |
| Device* device = reinterpret_cast<Device*>(cDevice); |
| return device->GetMTLDevice(); |
| } |
| |
| WGPUTexture WrapIOSurface(WGPUDevice cDevice, |
| const WGPUTextureDescriptor* cDescriptor, |
| IOSurfaceRef ioSurface, |
| uint32_t plane) { |
| Device* device = reinterpret_cast<Device*>(cDevice); |
| const TextureDescriptor* descriptor = |
| reinterpret_cast<const TextureDescriptor*>(cDescriptor); |
| TextureBase* texture = device->CreateTextureWrappingIOSurface(descriptor, ioSurface, plane); |
| return reinterpret_cast<WGPUTexture>(texture); |
| } |
| |
| void WaitForCommandsToBeScheduled(WGPUDevice cDevice) { |
| Device* device = reinterpret_cast<Device*>(cDevice); |
| device->WaitForCommandsToBeScheduled(); |
| } |
| |
| }} // namespace dawn_native::metal |