| // Copyright 2017 The NXT Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "BackendBinding.h" |
| |
| #define GLFW_EXPOSE_NATIVE_COCOA |
| #include "GLFW/glfw3.h" |
| #include "GLFW/glfw3native.h" |
| |
| #import <QuartzCore/CAMetalLayer.h> |
| #import <Metal/Metal.h> |
| |
| namespace backend { |
| namespace metal { |
| void Init(id<MTLDevice> metalDevice, nxtProcTable* procs, nxtDevice* device); |
| void SetNextDrawable(nxtDevice device, id<CAMetalDrawable> drawable); |
| void Present(nxtDevice device); |
| } |
| } |
| |
| class MetalBinding : public BackendBinding { |
| public: |
| void SetupGLFWWindowHints() override { |
| glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); |
| } |
| void GetProcAndDevice(nxtProcTable* procs, nxtDevice* device) override { |
| metalDevice = MTLCreateSystemDefaultDevice(); |
| |
| id nsWindow = glfwGetCocoaWindow(window); |
| NSView* contentView = [nsWindow contentView]; |
| [contentView setWantsLayer: YES]; |
| |
| layer = [CAMetalLayer layer]; |
| [layer setDevice: metalDevice]; |
| [layer setPixelFormat: MTLPixelFormatBGRA8Unorm]; |
| [layer setFramebufferOnly: YES]; |
| [layer setDrawableSize: [contentView bounds].size]; |
| |
| [contentView setLayer: layer]; |
| |
| backend::metal::Init(metalDevice, procs, device); |
| backendDevice = *device; |
| |
| backend::metal::SetNextDrawable(backendDevice, GetNextDrawable()); |
| } |
| void SwapBuffers() override { |
| backend::metal::Present(backendDevice); |
| backend::metal::SetNextDrawable(backendDevice, GetNextDrawable()); |
| } |
| |
| private: |
| id<CAMetalDrawable> GetNextDrawable() { |
| lastDrawable = [layer nextDrawable]; |
| return lastDrawable; |
| } |
| |
| id<MTLDevice> metalDevice = nil; |
| CAMetalLayer* layer = nullptr; |
| |
| id<CAMetalDrawable> lastDrawable = nil; |
| |
| nxtDevice backendDevice = nullptr; |
| }; |
| |
| BackendBinding* CreateMetalBinding() { |
| return new MetalBinding; |
| } |