SKIP: FAILED | |
#include <metal_stdlib> | |
using namespace metal; | |
texture1d<float, access::write> x_10; | |
void main_1() { | |
} | |
fragment void tint_symbol() { | |
main_1(); | |
} | |
program_source:4:33: error: program scope variable must reside in constant address space | |
texture1d<float, access::write> x_10; | |
^ | |