commit | f495bf1066de3db8a8d67e0848bedd6dd1754468 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Tue Mar 12 03:16:39 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Mar 12 03:16:39 2024 +0000 |
tree | 3315de48015407bd0a3b5fad81fa3b2da53c1df5 | |
parent | 08979211964095ffd1bdf3deaf8f9d5086730a21 [diff] |
Don't call the uncaptured error callback after the device is lost Bug: dawn:2459 Change-Id: I7d633e26d29b8c391be0c0376570707352a71553 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/176801 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.