| // | 
 | // fragment_main | 
 | // | 
 | #version 460 | 
 | precision highp float; | 
 | precision highp int; | 
 |  | 
 | layout(binding = 0, std430) | 
 | buffer f_prevent_dce_block_ssbo { | 
 |   uint inner; | 
 | } v; | 
 | layout(binding = 1, rg32i) uniform highp iimage2D f_arg_0; | 
 | uint textureDimensions_740e7c() { | 
 |   uint res = uvec2(imageSize(f_arg_0)).x; | 
 |   return res; | 
 | } | 
 | void main() { | 
 |   v.inner = textureDimensions_740e7c(); | 
 | } | 
 | // | 
 | // compute_main | 
 | // | 
 | #version 460 | 
 |  | 
 | layout(binding = 0, std430) | 
 | buffer prevent_dce_block_1_ssbo { | 
 |   uint inner; | 
 | } v; | 
 | layout(binding = 1, rg32i) uniform highp iimage2D arg_0; | 
 | uint textureDimensions_740e7c() { | 
 |   uint res = uvec2(imageSize(arg_0)).x; | 
 |   return res; | 
 | } | 
 | layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | 
 | void main() { | 
 |   v.inner = textureDimensions_740e7c(); | 
 | } |