commit | f50ad7f63d89d8ba07076856924e2bbd7f53b1a0 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Mon Oct 17 14:18:07 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Oct 17 14:18:07 2022 +0000 |
tree | 75a52675ed5a7cc5b8b2da254267946d56f41522 | |
parent | df3a0462ad69db351d84ab24ce23279f566f6e78 [diff] |
tint/resolver: Make member attribute diagnostics consistent Standardize how we refer to @size, @align and @offset. Change-Id: I14d462a7e96e35e6c3d6dc5a11cc09f9a95eca15 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/106200 Auto-Submit: Ben Clayton <bclayton@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.