commit | f5117e4d1f8f1c2bb176bc283c090a153f7883c5 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Thu Jan 23 10:45:12 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jan 23 10:45:12 2025 -0800 |
tree | 24a55bcfa72057d15f384fcc624b6d36e671be35 | |
parent | 476f1ca82d241dbba118aab5d5348e3d92ea774b [diff] |
[spirv-reader][ir] Correctly handle GLSL 450 FindUMsb The SPIR-V `FindUMsb` method allows differing argument and return type. The argument must also be interpreted as an unsigned value. So, inject bitcasts as needed for the argument and return. Bug: 391487781 Change-Id: I2fbcc86246ac60217bddeac9ec53a2514d0a090c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/223056 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: David Neto <dneto@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.