commit | d5da82e4827884614c70b19ab995d06d6ab3ac58 | [log] [tgz] |
---|---|---|
author | Dave Tapuska <dtapuska@chromium.org> | Wed Feb 21 18:50:45 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Feb 21 18:50:45 2024 +0000 |
tree | 6da64718044a8e53ad96b54872d2f5e87b8e812e | |
parent | 2f742de3da6a9299704838d92b29f0de4f690a09 [diff] |
Fix iOS 17.4 build failures with dawn Hide usage of deprecated APIs behind ifdef Bug: chromium/40254930 Change-Id: Icfc60b72203db0436db2f1fc1982489ef8fa1e2b Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/175760 Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Dave Tapuska <dtapuska@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.