commit | f56acca084165ad9f6fc185e9bbcc958c37f62de | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Aug 06 20:29:59 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Aug 06 20:29:59 2024 +0000 |
tree | 3efdb01efd2f079d7da5002c1785de0a251dd3ab | |
parent | a23e79d4ef4faae7ac3008d389996a27fadaf89b [diff] |
[hlsl] Emit `textureSampleCompareLevel` in HLSL IR This CL adds support for the `textureSampleCompareLevel` intrinsic to the HLSL IR backend. Bug: 42251045 Change-Id: I0f87b7e333fd541a737c05085abca54fda207346 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/201415 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.