blob: 6abacf8be8f5f9c5ea13f91b54fe73134bd2bc23 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<r32uint, write>;
fn textureStore_102722() {
var arg_1 = 1;
var arg_2 = vec4<u32>();
textureStore(arg_0, arg_1, arg_2);
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_102722();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_102722();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_102722();
}