commit | f56dab0d7243628bef34f930906ef2a2aff5c6fa | [log] [tgz] |
---|---|---|
author | Francois Guthmann <guthmann.francois@gmail.com> | Tue Jun 01 18:46:03 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 01 18:46:03 2021 +0000 |
tree | 5742d7bea3592a3863a1d946d3187d1ef5723f58 | |
parent | 8d67ca58be1e4518b4c987855e464ad1b7c7b3ba [diff] |
Added new toggle EmitHLSLDebugSymbols to improve shader debugging capabilities by external tools. Bug: dawn:776 Change-Id: I1a9082463ee61d7b0427740b4075d6a69c3b5946 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/52282 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.