commit | f5904555892b6afdc011b2ed580191013266b1d5 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Wed Sep 11 15:22:01 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Sep 11 15:22:01 2024 +0000 |
tree | 703a6443048fd1d7aa87ab7bbc25403d07c9adfe | |
parent | 540ba9a02b154b743d8c7d6b3dbd084ed1704201 [diff] |
Enable SurfaceTests on D3D11 and D3D12. Fixes a test that was using two different surfaces on the same HWND. This is definitely not supported and was causing issues where we couldn't lose all references to the IDXGISwapChain before trying to create a new one on the same HWND. Bug: 42241264 Change-Id: If97bcbdebf31719dc70e0b636b43845c0adfa595 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/205457 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.