commit | f594efc28add8bc6af236a03148b10070a7186f2 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Jul 13 15:37:43 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jul 13 15:37:43 2023 +0000 |
tree | 582764e3e8a8836c1b710fc7534864494ba45ffa | |
parent | 18562a2b50b17b7e4d396db3b5eacaeaf3e4af4d [diff] |
[tint][ir][ToProgram] Add missing scope nesting to loops Fixes missing emission of return statements. Change-Id: I25e9b853126f84f41e2b744028c47b8bd692b3da Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/140995 Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.