blob: 8998e1c31c32e8662d863729c9da162402b43bb9 [file] [log] [blame]
SKIP: FAILED
<dawn>/src/tint/lang/msl/writer/printer/printer.cc:469 internal compiler error: %b1 = block { # root
%prevent_dce:ptr<storage, i32, read_write> = var @binding_point(2, 0)
}
%all_353d6a = func():void -> %b2 {
%b2 = block {
%res:ptr<function, bool, read_write> = var, true
%4:bool = load %res
%5:bool = eq %4, false
%6:bool = all %5
%7:i32 = select 0i, 1i, %6
store %prevent_dce, %7
ret
}
}
%vertex_main = @vertex func():vec4<f32> [@position] -> %b3 {
%b3 = block {
%9:void = call %all_353d6a
ret vec4<f32>(0.0f)
}
}
%fragment_main = @fragment func():void -> %b4 {
%b4 = block {
%11:void = call %all_353d6a
ret
}
}
%compute_main = @compute @workgroup_size(1, 1, 1) func():void -> %b5 {
%b5 = block {
%13:void = call %all_353d6a
ret
}
}
unhandled variable address space
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************