blob: 040a7d08f274b1ee19f5a1424aab20546448bd00 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<rgba8snorm, read_write>;
fn textureStore_26a26d() {
textureStore(arg_0, 1u, vec4<f32>(1.0f));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_26a26d();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_26a26d();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_26a26d();
}