blob: c15c7d5d3e1167e8cf3f0e32ab51ae7ca1fd72de [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d<rg32float, read_write>;
fn textureStore_ab788e() {
textureStore(arg_0, vec2<i32>(1i), vec4<f32>(1.0f));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_ab788e();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_ab788e();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_ab788e();
}