#include <metal_stdlib> | |
using namespace metal; | |
uint3 tint_insert_bits(uint3 v, uint3 n, uint offset, uint count) { | |
uint const s = min(offset, 32u); | |
uint const e = min(32u, (s + count)); | |
return insert_bits(v, n, s, (e - s)); | |
} | |
void f_1() { | |
uint3 v = uint3(0u); | |
uint3 n = uint3(0u); | |
uint offset_1 = 0u; | |
uint count = 0u; | |
uint3 const x_15 = tint_insert_bits(v, n, offset_1, count); | |
return; | |
} | |
kernel void f() { | |
f_1(); | |
return; | |
} | |