| #include <metal_stdlib> |
| |
| using namespace metal; |
| void tint_zero_workgroup_memory(uint local_idx, threadgroup float4* const tint_symbol_1) { |
| if ((local_idx < 1u)) { |
| *(tint_symbol_1) = float4(0.0f); |
| } |
| threadgroup_barrier(mem_flags::mem_threadgroup); |
| } |
| |
| float4 func(threadgroup float4* const pointer) { |
| return *(pointer); |
| } |
| |
| void tint_symbol_inner(uint local_invocation_index, threadgroup float4* const tint_symbol_2) { |
| tint_zero_workgroup_memory(local_invocation_index, tint_symbol_2); |
| float4 const r = func(tint_symbol_2); |
| } |
| |
| kernel void tint_symbol(uint local_invocation_index [[thread_index_in_threadgroup]]) { |
| threadgroup float4 tint_symbol_3; |
| tint_symbol_inner(local_invocation_index, &(tint_symbol_3)); |
| return; |
| } |
| |