| #include <metal_stdlib> |
| |
| using namespace metal; |
| |
| template<typename T, size_t N> |
| struct tint_array { |
| const constant T& operator[](size_t i) const constant { return elements[i]; } |
| device T& operator[](size_t i) device { return elements[i]; } |
| const device T& operator[](size_t i) const device { return elements[i]; } |
| thread T& operator[](size_t i) thread { return elements[i]; } |
| const thread T& operator[](size_t i) const thread { return elements[i]; } |
| threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } |
| const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } |
| T elements[N]; |
| }; |
| |
| #define TINT_ISOLATE_UB(VOLATILE_NAME) \ |
| volatile bool VOLATILE_NAME = true; \ |
| if (VOLATILE_NAME) |
| |
| void tint_zero_workgroup_memory(uint local_idx, threadgroup tint_array<tint_array<int, 3>, 2>* const tint_symbol_1) { |
| TINT_ISOLATE_UB(tint_volatile_true) for(uint idx = local_idx; (idx < 6u); idx = (idx + 1u)) { |
| uint const i = (idx / 3u); |
| uint const i_1 = (idx % 3u); |
| (*(tint_symbol_1))[i][i_1] = 0; |
| } |
| threadgroup_barrier(mem_flags::mem_threadgroup); |
| } |
| |
| void tint_symbol_inner(uint local_invocation_index, threadgroup tint_array<tint_array<int, 3>, 2>* const tint_symbol_2) { |
| tint_zero_workgroup_memory(local_invocation_index, tint_symbol_2); |
| tint_array<tint_array<int, 3>, 2> v = *(tint_symbol_2); |
| } |
| |
| kernel void tint_symbol(uint local_invocation_index [[thread_index_in_threadgroup]]) { |
| threadgroup tint_array<tint_array<int, 3>, 2> tint_symbol_3; |
| tint_symbol_inner(local_invocation_index, &(tint_symbol_3)); |
| return; |
| } |
| |