blob: 985adb47a5927adfb36e085dad01bdb7fd153606 [file]
//
// fragment_main
//
#include <metal_stdlib>
using namespace metal;
void textureStore_779d14(texture2d_array<uint, access::write> tint_symbol) {
tint_symbol.write(uint4(1u), uint2(uint2(1u)), 1u);
}
fragment void fragment_main(texture2d_array<uint, access::write> tint_symbol_1 [[texture(0)]]) {
textureStore_779d14(tint_symbol_1);
return;
}
//
// compute_main
//
#include <metal_stdlib>
using namespace metal;
void textureStore_779d14(texture2d_array<uint, access::write> tint_symbol) {
tint_symbol.write(uint4(1u), uint2(uint2(1u)), 1u);
}
kernel void compute_main(texture2d_array<uint, access::write> tint_symbol_1 [[texture(0)]]) {
textureStore_779d14(tint_symbol_1);
return;
}