blob: a5209bc1eab0885b486e4fce32ebd67c0333bb5a [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision highp float;
precision highp int;
void const_decls() {
}
vec4 main() {
return vec4(0.0f);
}
error: Error parsing GLSL shader:
ERROR: 0:8: 'float' : entry point cannot return a value
ERROR: 0:8: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1