commit | f629f749ebd42249b88dfbf379f4bdfef6f7c53d | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Oct 31 19:28:11 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Oct 31 19:28:11 2023 +0000 |
tree | 8159f62b237ed8ccfde8825835bdaee9cc683e9e | |
parent | e7bef752fe3fb3108333c0f0ac5b6469c95ada0f [diff] |
[tint] Make lang/*/validate APIs consistent Change-Id: I771bc53110acac245e9908a86b56d460a68d2f57 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/155722 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.