commit | f6410a47b45d25d559c55a832afa90c4512922dc | [log] [tgz] |
---|---|---|
author | Jim Blackler <jimblackler@google.com> | Tue Jul 23 02:01:54 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 23 02:01:54 2024 +0000 |
tree | 285ddc3f3259ecc6a961fe70f676b299f9eff6bb | |
parent | c9aa705306129b118dbe1a748664566cdf33c4a9 [diff] |
Kotlin: generalize native -> Kotlin field conversion. This combines two conversions in method return (result when the return type is a container vs plain value), and a conversion for callback members. It will also enable the recursive conversion needed to convert whole structures for b/350952562. Bug: 352048981 Change-Id: Icb960f963f3adf720854077f4c39a735ccf73d7e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/199634 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jim Blackler <jimblackler@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.