| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include <nxt/nxtcpp.h> |
| |
| #include <initializer_list> |
| |
| namespace utils { |
| |
| void FillShaderModuleBuilder(const nxt::ShaderModuleBuilder& builder, |
| nxt::ShaderStage stage, |
| const char* source); |
| nxt::ShaderModule CreateShaderModule(const nxt::Device& device, |
| nxt::ShaderStage stage, |
| const char* source); |
| nxt::Buffer CreateBufferFromData(const nxt::Device& device, |
| const void* data, |
| uint32_t size, |
| nxt::BufferUsageBit usage); |
| |
| template <typename T> |
| nxt::Buffer CreateBufferFromData(const nxt::Device& device, |
| nxt::BufferUsageBit usage, |
| std::initializer_list<T> data) { |
| return CreateBufferFromData(device, data.begin(), uint32_t(sizeof(T) * data.size()), usage); |
| } |
| |
| struct BasicRenderPass { |
| uint32_t width; |
| uint32_t height; |
| nxt::Texture color; |
| nxt::TextureFormat colorFormat; |
| nxt::RenderPassDescriptor renderPassInfo; |
| }; |
| BasicRenderPass CreateBasicRenderPass(const nxt::Device& device, |
| uint32_t width, |
| uint32_t height); |
| |
| nxt::SamplerDescriptor GetDefaultSamplerDescriptor(); |
| nxt::PipelineLayout MakeBasicPipelineLayout(const nxt::Device& device, |
| const nxt::BindGroupLayout* bindGroupLayout); |
| nxt::BindGroupLayout MakeBindGroupLayout( |
| const nxt::Device& device, |
| std::initializer_list<nxt::BindGroupBinding> bindingsInitializer); |
| |
| } // namespace utils |