| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:1257 internal compiler error: S = struct @align(4) { |
| field0:f32 @offset(0) |
| field1:f32 @offset(4) |
| field2:f32 @offset(8) |
| field3:f32 @offset(12) |
| field4:f32 @offset(16) |
| field5:f32 @offset(20) |
| } |
| |
| main_out = struct @align(4) { |
| x_1_1:f32 @offset(0), @location(1) |
| x_1_2:f32 @offset(4), @location(2), @interpolate(perspective, centroid) |
| x_1_3:f32 @offset(8), @location(3), @interpolate(perspective, sample) |
| x_1_4:f32 @offset(12), @location(4), @interpolate(linear) |
| x_1_5:f32 @offset(16), @location(5), @interpolate(linear, centroid) |
| x_1_6:f32 @offset(20), @location(6), @interpolate(linear, sample) |
| } |
| |
| $B1: { # root |
| %x_1:ptr<private, S, read_write> = var |
| } |
| |
| %main_1 = func():void { |
| $B2: { |
| ret |
| } |
| } |
| %tint_symbol = @fragment func():main_out { |
| $B3: { |
| %4:void = call %main_1 |
| %5:ptr<private, f32, read_write> = access %x_1, 0u |
| %6:f32 = load %5 |
| %7:ptr<private, f32, read_write> = access %x_1, 1u |
| %8:f32 = load %7 |
| %9:ptr<private, f32, read_write> = access %x_1, 2u |
| %10:f32 = load %9 |
| %11:ptr<private, f32, read_write> = access %x_1, 3u |
| %12:f32 = load %11 |
| %13:ptr<private, f32, read_write> = access %x_1, 4u |
| %14:f32 = load %13 |
| %15:ptr<private, f32, read_write> = access %x_1, 5u |
| %16:f32 = load %15 |
| %17:main_out = construct %6, %8, %10, %12, %14, %16 |
| ret %17 |
| } |
| } |
| |
| invalid entry point IO struct uses |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |