commit | e4f39bc6fbfd4bd97b187c7d16544025042a2910 | [log] [tgz] |
---|---|---|
author | Lokbondo Kung <lokokung@google.com> | Wed Apr 09 15:56:02 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Apr 09 15:56:02 2025 -0700 |
tree | ca681703882e0764c00680ec7f1f7bddef29c9ba | |
parent | e31440d1ed430e4d1717f52a92dda1b167946f8e [diff] |
[dawn][emscripten] Fixes assert for undefined default in surface.Configure. No-Try: True Change-Id: I6b9ec8db18c716284a92d433ace1f083293c2d52 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/235934 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Auto-Submit: Loko Kung <lokokung@google.com> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.