struct Inner { | |
a : vec3<i32>; | |
b : i32; | |
c : vec3<u32>; | |
d : u32; | |
e : vec3<f32>; | |
f : f32; | |
g : mat2x3<f32>; | |
h : mat3x2<f32>; | |
i : array<vec4<i32>, 4>; | |
}; | |
struct S { | |
arr : array<Inner>; | |
}; | |
@binding(0) @group(0) var<storage, read> s : S; | |
@stage(compute) @workgroup_size(1) | |
fn main(@builtin(local_invocation_index) idx : u32) { | |
let a = s.arr[idx].a; | |
let b = s.arr[idx].b; | |
let c = s.arr[idx].c; | |
let d = s.arr[idx].d; | |
let e = s.arr[idx].e; | |
let f = s.arr[idx].f; | |
let g = s.arr[idx].g; | |
let h = s.arr[idx].h; | |
let i = s.arr[idx].i; | |
} |