| enable f16; | |
| fn modf_45005f() { | |
| var res = modf(vec3<f16>(-(1.5h))); | |
| } | |
| @vertex | |
| fn vertex_main() -> @builtin(position) vec4<f32> { | |
| modf_45005f(); | |
| return vec4<f32>(); | |
| } | |
| @fragment | |
| fn fragment_main() { | |
| modf_45005f(); | |
| } | |
| @compute @workgroup_size(1) | |
| fn compute_main() { | |
| modf_45005f(); | |
| } |