| SKIP: FAILED |
| |
| vector<float16_t, 4> tint_bitcast_to_f16(float2 src) { |
| uint2 v = asuint(src); |
| float2 t_low = f16tof32(v & 0xffff); |
| float2 t_high = f16tof32((v >> 16) & 0xffff); |
| return vector<float16_t, 4>(t_low.x, t_high.x, t_low.y, t_high.y); |
| } |
| |
| RWByteAddressBuffer prevent_dce : register(u0, space2); |
| |
| void bitcast_429d64() { |
| float2 arg_0 = (1.0f).xx; |
| vector<float16_t, 4> res = tint_bitcast_to_f16(arg_0); |
| prevent_dce.Store<vector<float16_t, 4> >(0u, res); |
| } |
| |
| struct tint_symbol { |
| float4 value : SV_Position; |
| }; |
| |
| float4 vertex_main_inner() { |
| bitcast_429d64(); |
| return (0.0f).xxxx; |
| } |
| |
| tint_symbol vertex_main() { |
| float4 inner_result = vertex_main_inner(); |
| tint_symbol wrapper_result = (tint_symbol)0; |
| wrapper_result.value = inner_result; |
| return wrapper_result; |
| } |
| |
| void fragment_main() { |
| bitcast_429d64(); |
| return; |
| } |
| |
| [numthreads(1, 1, 1)] |
| void compute_main() { |
| bitcast_429d64(); |
| return; |
| } |
| FXC validation failure: |
| C:\src\dawn\Shader@0x000001E7FB241CC0(1,8-16): error X3000: syntax error: unexpected token 'float16_t' |
| |