| #include <metal_stdlib> | |
| using namespace metal; | |
| struct a { | |
| int b; | |
| }; | |
| struct _a { | |
| int _b; | |
| }; | |
| kernel void f(device int* tint_symbol [[buffer(0)]]) { | |
| _a const c = _a{}; | |
| int const d = c._b; | |
| *(tint_symbol) = as_type<int>((as_type<uint>(c._b) + as_type<uint>(d))); | |
| return; | |
| } | |